This week’s big security shock isn’t just unsettling for Unity game fans—it’s sending ripples all the way into Unreal Engine territory. Even if your favorite games weren’t built on the Unity engine, you might not be safe from this newly discovered vulnerability. So, should you be worried about what’s lurking in your digital library? Let’s break down exactly what’s happening, why some Unreal games are caught in the crossfire, and what steps you should be taking next.
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Unity security flaw: a widespread threat since 2017
This week, the gaming world was rattled by news of a major security flaw identified in the Unity game engine. For those who may not know, Unity has powered the creation of tens of thousands of video games since 2017—including some seriously popular titles. In other words, it’s a big chunk of the digital playground many of us frequent after work (or, you know, when we should be working).
The flaw impacts all games developed with Unity since that year, casting a worrying shadow over a vast landscape of interactive entertainment. That’s a whole lot of worlds, characters, and digital treasures potentially at risk due to this vulnerability.
It’s not just Unity games: Unreal Engine titles are affected too
Just when developers and players alike began nervously scouring their game lists for Unity creations, an extra plot twist emerged: Even some games developed with Unreal Engine are now involved. The plot thickens!
The studio Obsidian—owned by Microsoft—has revealed that it pulled certain products from sale. Not because their Unreal Engine games themselves are vulnerable, but because of the bundled digital accessories, such as artbooks found in special editions. Here’s the crucial twist: Those artbooks (digital, of course) are viewed on your device using Unity. So technically, while your game environment is built using Unreal, the trusty companion book riding shotgun comes straight from Unity’s digital factory—and with it, the risk that comes from this newly found flaw.
- The vulnerability isn’t in the Unreal game’s core code.
- It lurks in digital extras like artbooks, because they use Unity for viewing.
- Obsidian removed affected editions from stores as a direct result.
What happens now? Should you uninstall your games?
Obsidian is sending everyone to a support note from Microsoft. The advice? If you own games or digital accessories that fall within the risk zone, consider uninstalling them—at least until a proper update rolls out. This message may pop up if you use a Microsoft app or play a Microsoft game potentially affected by the Unity vulnerability. The company says it is actively working on updates for all impacted games and applications.
- If a game or app you use might be affected, uninstall it temporarily until an update is available.
- Microsoft and Obsidian are working to patch things up—you’re not alone in this.
But remember, it’s specifically the digital extras like artbooks that are causing mischief, not necessarily the main games themselves (unless those games were made in Unity). For Unreal Engine game owners who never bothered opening those digital bonuses, you have a little less to lose—except maybe the secret concept art of your favorite NPCs.
Stay safe: what you should do now
If you’re sitting there clutching your limited edition game box, don’t panic—but do double-check if you own any additions that run on Unity. A few practical tips while waiting for patches:
- Review your digital library for any games or extras installed since 2017 that use Unity.
- If you find special editions with digital artbooks or similar extras, check if they run via Unity.
- If they do, follow the advice to uninstall them until further notice.
- Stay alert for official updates from Microsoft or your game’s publisher—rest assured, they’re on the case.
In short, you don’t need to go full panic mode and wipe your hard drive, but some digital housekeeping might be wise. The situation is evolving, and both studios and platform holders are working hard to put out this virtual fire. Until then, maybe take the opportunity to play that backlog game you always meant to start (as long as it’s not Unity-based, of course).
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Security in the gaming world can feel like a game in itself, but with a little caution and patience, your next digital adventure will be as safe as ever. Stay tuned and stay safe—your artbooks can wait for now.
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Jordan Park writes in-depth reviews and editorial opinion pieces for Touch Reviews. With a background in UI/UX design, Jordan offers a unique perspective on device usability and user experience across smartphones, tablets, and mobile software.