Apple is improving built-in apps that iOS already has and even bringing new default apps to iOS 9. Every-time the company expands functionality of some of its existing apps or introduces new apps it tends to disrupt the business of some of the third-party apps.
In iOS 9 Apple is all set to introduce News which will bring personalised news stories based on the type of articles you read and the topics you are interested in. Sounds a bit like Flipboard right? Apple will be releasing special set of tools to enable publishers to create content for the News app. This content will include immersive design, interactivity and beautiful typography.
These special print style layouts would be great for editorial and in-dept articles.
The Notes app in iOS 9 is getting a lot of love from Apple. The updated app will allow you to do more than just note taking. It now includes creating a checklist, adding photo, map or a URL to your note. Another addition to the app is the ability to sketch with your finger.
I use Notes app a lot and even though my devices have many third-party apps I’ve always gone back to the default Notes app in iOS. These new features would certainly make Apple’s Notes app a whole lot powerful and iCloud syncing will support all these features between OS X and iOS.
Ever since Apple and Google’s maps licensing ended, the company has been hard at work to improve its mapping solution. Apple Maps were initially criticised for inaccuracies and limited features. In iOS 9 Apple is bringing Transit vier with routes and directors. The new maps app will also include Nearby search to find local businesses from categories such as Food, Shopping, Fun, and more.
Passbook has been renamed to Wallet app in iOS 9. It will not just store credit cards you use but also include reward and loyalty cards. You will be able to use Apple Pay to redeem rewards or apply offer.
Apple has pulled the cord from CarPlay for the new cars that support wireless connection to your iPhone. You can have your iPhone in the pocket never take it out and still access CarPlay. The updated app will also support apps developed by car manufactures so that you can use the car’s features without leaving CarPlay.
With iOS 9 Apple has taken multi-tasking on the iPad to a whole new level. The upcoming software update will support slide over, split view and picture in picture which will utilise the true potential of the iPad. Apple has also improved the QuickType feature introduced in iOS 8.
Slide Over allows you to quickly take action in another app without ever leaving the first one. Split View allows you to have work in two apps simultaneously. Picture in Picture takes any video content and floats in on the screen when you press the home button.
Selecting text, copying and pasting while these tasks have been very easy to do on iOS. However, for getting some serious work done receptively selecting text, copying and pasting involves constantly lifting your finger from the keyboard the tap and hold on the screen to have controls appear on the screen. All this is changing with iOS 9. Two finger tap on the new keyboard in iOS 9 for iPad transforms it into a trackpad allowing you to move the cursor and then use dedicated keys for cut, copy, paste, text formatting and adding attachments.
Siri received a major upgrade in iOS 8 and now with iOS 9 it is getting much better. Apple is allowing Siri to search built-in apps to source answers, deliver results faster and even offering suggestions proactively.
Siri can now offer you quick access to different apps depending on the time of the day and your location. It can automatically create events when it detects invitations in an email and much more.
Apple has made a number of under-the-hood refinements to iOS 9 to make its performance faster and even improve battery life.
One of the biggest hurdles in users upgrading to iOS 8 was the amount of free space the software requested for over-the-air update. In iOS 9 Apple has reduced it by more than 70%. A new developer API called App Thinness will allow the App Store to download assets for the app that match the users screen density.
Security has also been improved in the OS. The devices will now require a six-digit passcode. Two-factor authentication will be required when you sign in from anew browser or on a new device.
iOS 9 brings many features that will enhance users productivity in performing day to day tasks. Intelligence and improved multitasking are certainly some of the best new features in iOS 9.
The public beta will be available in July followed by final release this Fall.
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iOS 7 is now available for download over-the-air for iPhone, iPad, iPad mini and iPod touch. Apple’s latest mobile operating system is the biggest update to the OS since the original iPhone.
Every little detail in iOS 7 has been either largely improved or given an all-new look. While installing the new OS you will also notice the new progress bar as the new update prepares your device. In the new version you’ll easily notice the changes in font, icons, gestures, motion effect and of-course over 100 new user features.
The year Apple’s mobile OS has been stripped off all the heavy textures and ornamentation and what we are left is clean and simple design. Even as the focus has shifted from heavy textures to simple UI, the OS continues to provide an essence of depth and succeeds in establishing relationship between different gestures and features.
For example, when you launch an app it zooms into view to occupy the whole screen and when you press the home button and shrinks back to its icon. This helps in establishing a relation between your action and how visually the features work. There’s also translucency present in the entire OS that helps to understand the hierarchy of menus and the entire OS.
In addition to a completely new look, iOS 7 includes features like Control Center, new notification center, new multitasking UI, improvements to Siri, pages in folders, iTunes Radio, live camera filters and much more.
A few users have reported issues when downloading iOS 7. Due to high download rush to get the new update, it’s possible that Apple’s servers are under a huge load. If problem persists, it is recommended that you close the settings app then try to download again.
Have you been able to install iOS 7 on your device? Do you like the new design and features? Let us know what you think in the comments below.
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The next big mobile software update iOS 7 could release on September 10th according to an email sent by Nuance to its developers. Nuance is the company behind voice recognition and dictation on the iPhone. On Monday, the company sent an email to developers using its API to prepare for the General Availability of iOS 7.
Apple does release upcoming software updates to its partners ahead of release date however, its partners knowing the software roll out plans for general public is something that is unheard of.
In the past, Apple has released the Golden Master version of the operating system to developers on the same day it announces next-gen iPhone. Giving enough time to developers to fine tune their apps before the update is made available to all before the launch of new iPhone.
iPhone 5S and iPhone 5C are expected to be announced on September 10th and could launch to the first set of countries by September 20th with pre-booking going live about 3-4 days in advance.
iOS 7 is the biggest update since the original iPhone OS. The new update offers a completely new look to iOS devices. With the all-new control centre, multitasking and new gestures the new version of iOS will redefine Apple’s smartphones and tablets.
While iOS 7 may “shock” those who have grown to love the skeuomorphic design language of the existing iOS, overall iOS 7 makes things appear simpler and passing on the focus to the content rather than design ornamentation.
{via TheNextWeb}
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Although the large over ear headphones seem to be all the rage again thanks specifically to a few big name endorsements I’ve never been a fan of the bulk of them, especially wearing them out and about. So I’ve always stuck to the inner-ear type and predominantly I’ve been happy with the ones supplied with all my iOS from Apple.
These standard earphones have always sufficed, but there is definitely a point at which if you spend a little more money you get a lot more quality, the question remains whether it’s worth it or not. So for the last week I’ve been listening to my music, podcasts and audiobooks using the Etymotic mc3 earphones with my iPhone 4S.
As Apple and other companies have proved design and packaging are half the battle in making any device a success and Etymotic have taken that approach too with their elegant packaging and beautiful accessories.
The whole package contains the earphones with built-in mic, 4 sets of different eartips, spare filters, wire clip and a pouch to keep it all in.
The eartips were the first thing that drew my attention due to their distinct and different shapes. The earphones come pre-installed with a set on and I have to admit I was a little disappointed with how they felt and, because they didn’t fit perfectly, how they sounded too.
So my next task was to fit another pair of eartips to see if they would fit better and while the grey industrial style eartips certainly didn’t look that special they fitted snuggly and securely and when I turned on the music I could tell that I had chosen the right ones.
I have worn them for a little over two weeks now and not only are they comfortable but they produce great sound for both spoken work, podcasts and audiobooks and music and because they have in-line controls and a built in mic they are ideal for the iPhone as you can take calls and use Siri while wearing them.
This is only half of what you are getting when you invest in a set of Etmotic earphones as you also get their iPhone App “Awareness!” which you can download for free from the App Store and then enable all the features with the code you are provided with when you register your earphones.
The Awareness! App takes the listening experience to a whole new level although it does take a little while to get used to it. With the multitasking app turned on your earphones become environment aware, with the mic listening to your surroundings and acting on what it hears.
This can range from stopping what you are listening to completely, lowering the volume or feeding the sound that it hears through to your earphones. As I said this can seem a little odd at first but once you have used it a few times it makes listening to audio an even better experience, especially when you are out and about and need to be aware of your surroundings.
The addition of this app takes what are a great pair of earphones to a wonderful pair of headphones and for this reviewer I will never skimp on earphones again.
You can even upgrade to what Etymotic call ‘Rock Star status’ by teaming up with a local hearing specialist to have a pair of personalized custom fit earmolds. I haven’t done this but at for an additional $100 this could be a serious option especially if you have to wear earphones for many hours at a time.
[rating: 5/5]What we like:
What to know:
The jailbreak community has grown extensively over the past couple of weeks thanks to the release of Absinthe which provided an untethered jailbreak for the iPhone 4S and iPad 2. It has been a long wait, especially for those of us that have had a jailbreak before on their previous iPhone’s and have been without one ever since.
So for those people who are new to the jailbreaking scene I’ll be covering the what’s new in jailbreaking each week including new apps, tweaks and jailbreaking news.
As this is the first in the series I’m going to cover some of the reasons why I jailbreak, some of these will be tweaks that have been around for a long time while others are new since Absinthe was released.
On Janaury 20th the Chronic Dev Team released GreenPois0n Absinthe and those iPhone 4S and iPad 2 owners could jailbreak their devices and the process, for most people, was relatively painless.
The jailbreak was as simple as connecting your device to your Windows PC or Mac and running the GreenPois0n Absinthe tool. From than on the tool did all the work and unlike previous jailbreaks there isn’t even a need to put your device into DFU mode, a kind of special sleep mode that allows the device OS to be updated.
After just 15 minutes the Jailbreak was complete and I was ready to add the tweaks and apps that turn my iPhone into the device I know and love.
First up was SBSettings and Activator, two tools that allow you to access iPhone settings and actions via gestures on the home screen or by using the physical buttons on the device. If you frequently have to turn on/off wifi or Bluetooth these two tools are awesome and now SBSettings can now be added to your iOS5 Notification Center for even easier access.
Next up is iFile which gives you access to browse the iPhone file directory and IncarcerApp which for those of you with young children is great as it prevents the home button from being used when your children are in certain applications, this means that they can play their favorite games with the risk of them making phone calls, sending text messages or anything else on your iPhone.
The final of the apps that are jailbreak staples for me is BiteSMS which replaces the standard message apps and adds feature upon feature to the default text messaging application. The two that ensures that BiteSMS is one of the first apps installed is the ability to quickly start an SMS via the volume buttons and the ability to reply to an incoming text or iMessage without having to go to the messaging app.
In addition to these established tweaks there have been a number of new tweaks on the block that have added great new functionality to the already great iPhone.
Call Bar – The default action of an incoming call on an iPhone is to take over the whole screen until you’ve decided how you want to handle the call. With Call Bar installed the incoming call now appears at the top of the screen just like notifications do.
From there you can answer or reject the call either via buttons or by swiping it. This give you full access to use the phone as you please while the call sits at the top of the screen. This is one of those tweaks which makes you wonder how it wasn’t included in the iPhone by default.
Zephyr – This is another tweak that makes you wonder why it’s not part of the standard OS as it’s such a simple, yet great tweak. Zephyr adds multitasking gestures to the iPhone 4S which enables you to do 3 things.
Not only are these features great if your iPhone is fully functional but if you happen to be one of the unlucky ones who has a broken home buttons then they become life savers!
SiriToggles – 3 out of 3 for tweaks that have no reason not to be in the iOS by default as SiriToggles adds the ability to open apps and activate/deactivate iOS settings via Siri. “Set brightness to 50%”, “Turn off Bluetooth”, “Open Safari” will all now work and makes Siri a little less Beta than it previously was!
These are just a few of the great reasons to jailbreak. If you have questions or comments about anything jailbreak related post in the comments below or tweet me @4forkssake.
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We recently reported that Apple released iOS 5 Beta 3 to developers and now MacRumors reports that the latest release activates Assistive Touch features. The settings for these features were in place long before the release of Beta 3 but failed to make an appearance until now.
The new features are targeted for those who don’t prefer using the Home Button or hardware buttons for features such as Orientation Lock, Volume, Shake To Shuffle, and Lock Screen. The new settings allow users to activate a menu overlay on the iPad by pressing on a designated corner. Gestures, that users may have forgotten can be brought up with one single tap.
This will make navigating the device much easier. It is unclear whether Apple is looking to include more features in the new Assistive Touch feature, although it seems apparent from photos, that the new feature is user customizable. It could even be used later for multitasking and switching between applications, in case Apple decides to scrap the home button all together and go for an entirely touch based operation in future devices.
Are you looking forward to this feature? Do you think Apple should implement more features like this? Sound off in the comments below!
]]> https://touchreviews.net/apple-assistive-touch-feature-ios-5-beta-3/feed/ 4Skype release notes state:
Run Skype in the background with multitasking in iOS4. Receive Skype calls and IM while other apps are running or when your iPhone is locked. You can also continue your call while you switch to another application. Multitasking is available only with iPhone 4 and iPhone 3GS
This update will definitely help Skype in its battle to remain the top VOIP contender. But the one killer feature that could put it on top is still missing. Video chatting is still not available on the iPhone version of Skype and there has been no announcement as to when it will become available. Considering the limitations placed on FaceTime (iPhone 4 and WiFi only), video calling in Skype could make Skype the de-facto video calling application.
As far as the current version is concerned, it runs and acts well. I was able to make a number of calls and use other apps while talking to other people. Overall the experience is almost identical to the built in phone application. When switching to the home screen while on a call, there is a red bar similar to the green bar used to return to the phone call.
This update is definitely a required upgrade for anyone using Skype extensively. Now we all just have to wait for Video calling.
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Apple’s latest iPhone, the iPhone 4, has been out in the wild for just about a week now. And in that week it has been the centre of tech news for so many diverse reasons that it is hard to know whether the iPhone 4’s launch has been the kind of success that Apple expected, and of course wanted for their new flagship iDevice.
It is also a hard device to review, for many reasons. Luckily most of them are good reasons, and related primarily to just how much stuff there is to explore and play with on the new iPhone.
For example, I spent 2 hours walking around my apartment the other night just playing with the Compass, Gyroscope, GPS and Google Maps. It is really amazing to have a device in your hand that so decisively tells you where you are and which way you are facing! More on that later. But I really do expect us to see a lot of Augmented Reality apps in the iPhone 4’s future.
I will be upfront about my views on the iPhone 4 now. I absolutely love it. There you have it!
It’s actually my first personal iPhone upgrade since the original iPhone 2G. So there is a lot to take in for me personally. Although I have used both the 3G and 3GS models extensively for work, there is a big difference between having them on your desk for work, and carrying one around with you day to day as your life helper! I am however, happy to point out the iPhone 4′ s flaws, and will do so. So don’t expect this set of articles to simply be a gushing endorsement of Apple’s PR message. But overall the iPhone 4 is an amazing piece of kit, in my opinion. With that out of the way we can move on with my first impressions.
I’ve split this “First Impressions” piece into four parts. In the first part I will be covering Multitasking, The Retina Display, The iPhone 4’s Cameras, and finally Signal Issues with the device.
In the next three pieces I will start to look at iMovie, some of the iPhone 4’s Location Awareness Features, as well as the Gyros capabilities for other applications, the iPhone 4’s Glass Case and Stainless Steel Frame, and along the way pick out some points on all of this from a developer’s perspective.
Finally, on Saturday, I’ll get to some final thoughts on the iPhone 4’s look, feel and effectiveness in day to day use. Including how well the battery holds up under a few full days work. Most of this tail end stuff has to come closer to the end, because by then I’ll have had it a few days!
I’ll also report on Face Time experiences once I’ve made a few more calls with people who have iPhone 4’s both in Thailand and abroad, and the iPhone 4’s speed when compared to other phones, and finally wrap up with conclusions and whether you should buy one or not.
Spoiler Alert : If you haven’t bought one already, then do so! The iPhone 4 is a winner, despite some of its problems being discussed very publicly around the web at the moment.
So without further ado…
For those that don’t already know, it is worth repeating that multitasking in iOS 4 is not what we expect when we “multitask” on a modern desktop machine. It has a lot more in common with multitasking on older desktop computers. And that is because resources are constrained in a somewhat similar way on mobile phones to how they were a few years ago on our desktop machines.
Although the iPhone 4 sports a very spacious, and welcome, 512MB of RAM, twice that of the iPad, its processor is still only a single core affair and even 512MB of RAM is small when dealing with the kind of files and media that we use day to day on mobile devices today.
If you were uncharitable you might call iOS 4 multitasking, simply “Fast Task Switching”. The reason for this is that with the exception of a few core background tasks, applications don’t really run in parallel with each other on the iPhone 4.
You can’t have two windows open at once doing different things, for example. What happens is when you switch from one app to another the current program is suspended in memory, as if it is frozen in time. Unless it is a special case. Special cases are things like music, email, messaging services or tasks given special permission by the OS to run slowly, or periodically in the background. In that case, the main portion of the app that has been put into the background is still frozen in time, but some core functionality of the app stays awake, and is allowed to keep working with the iPhone in a limited fashion; to play music, periodically check for data, or receive messages.. and so on.
In reality though, we don’t need, nor do we want multiple windows open on the iPhone 4’s screen. What we do want is to be able to have mail checked constantly, play music, keep connections open to messaging services, and pause apps and games to take, or make, calls and then go back to what we were doing as painlessly as possible. Or perhaps switch away from a FaceTime video call, but have it keep going as a voice only call while we check a spreadsheet or word document, and then switch back to full video when we have done that.
Multitasking on iOS 4 does all of this with aplomb. So although some people may argue over the semantics of what multitasking really is in iOS, it is exactly what a mobile device needs it to be. And what’s more it means that our all important battery life is preserved.
From a developers perspective I have been able to experiment with how well the iPhone 4 handles task switching, and it’s quite impressive. Even frustratingly so at times.
When you publish an app to the App Store, Apple check to see if you have implemented all the hooks for multitasking, and exiting your app cleanly in iOS4. Depending on your app’s scope they may or may not reject it if it behaves in certain ways. And I will of course make sure any app I publish is compliant… Do be aware though, that until developers update apps to run under iOS 4, and use the multitasking functionality things may not always run as you expect. Although having just said that I can say that the iPhone 4, with its extra memory, really does do its best to Fast Switch older apps that are not really multitasking compliant yet.
When developing quick test apps for myself I sometimes skip some of the functions which handle shutting an app down nicely, or saving its active state. Even when I did this the iPhone 4 still backgrounded my development apps, and caused me quite some confusion initially. When I would subsequently try to re-launch them, thinking I was running a fresh copy of the app, it would actually simply un-pause the existing version. Impressive, but confusing initially!
At the end of a day of coding I realised, as others have found, that when you think you have quit an app the iPhone has actually backgrounded it. I actually had around 20 apps sitting in my task tray at days end. Once you have filled up the iPhone 4’s memory this way, it will start to cull apps. And this is when developers like me earn our pay. If we’ve done our job properly, our suspended app will then save its state to the iPhone’s Flash Memory, and the next time you use it it will still resume, but just not quite as quickly as a backgrounded app.
In reality this is all quite impressive, and shows just how many small apps you can have in memory at the same time. But at the end of the day the difference between multitasking and app quitting and launching is simply a small amount of time.
What it does show is that the iPhone 4 is certainly backgrounding anything it can, whether or not that app is even supposed to “multitask”. Neat.
The iPhone 4 is certainly making good use of its 512MB of RAM to background tasks and make your life more convenient. Launch times for backgrounded apps is incredibly fast. Making the iPhone 4 feel incredibly snappy all day long. And with double the memory of the iPad you can have a lot more tabs open in Safari, as well as apps suspended in memory before things start to chug.
I have not got my iPhone 4 to chug yet by the way! But I am trying!
The iPhone’s new LCD display is probably almost as big news as its alleged ability to lose 3G signals. Some users have reported yellow spots on their displays, but this has been cleared up as simply a function of solvents used in the manufacture of the iPhone not having had time to dry before shipping. Normally it clears up in a day or two, apparently. On all the devices I have seen to date I can say that none exhibited this problem. Even on display models, and behind the counter models, which are showing up with the princely price tag of over $2000 in our local malls this week.
Overall though, everyone seems to be in agreement about one thing. The iPhone 4’s Retina Display is like something out of a science fiction movie when compared to all other mobile phone displays on the market. It has even made me quite picky about text on my super high resolution Apple Monitors and 17 ” Unibody MacBook Pro’s screen. They all now look slightly pixelated to me, by comparison to the iPhone 4’s display! Safari looks positively awful for me now, on anything other than an iPhone 4!
Four things strike me about the iPhone 4’s Retina Display:
Firstly, it is unbelievably high resolution. Even if I literally stick my eyeball on the screen of the iPhone 4 I cannot make out pixels. Text is smooth and crisp, almost like the characters are actually little plastic stickers, or rub-on transfers, just behind the touch panel. I’d go so far as to say that if it wasn’t so brightly backlit you could believe that the screen is actually a sticker on a fake display model iPhone in a store – until it scrolls, or reacts to your touch. Then it looks like a glossy magazine!
Secondly, it is very evenly lit. Some 3GS iPhones I have used have had a little imbalance to their backlight. This panel seems to be very constant in its illumination. Much like my iPhone 2G. Bless it.
Thirdly, the icons and text seem to be much closer to you than on previous iPhones. This is undoubtedly because of Apples new manufacturing process that bonds the LCD panel and the Touch Layer all into one. Further enhancing the illusion that the iPhone 4’s display is actually displaying glossy magazine content.
Finally, overall the iPhone 4 screen has a more yellow hue than previous iPhones. It’s something you notice when you put the iPhone 4 next to an older iPhone. It’s a little disconcerting at first, probably because I’ve become so accustomed to the earlier iPhone’s colour balance. But you barely notice it unless you are comparing screens side by side. In summary, older iPhones seem to have a blue hue to them, whereas the new iPhone has a more warm yellow hue.
From a developers perspective the one downside to this screen size is the amount of pixels it has. If you imagine pixels on a screen are like a bag of sand, and that the GPU in your iPhone or iPod Touch is an automated shovel that fills the screen with those pixels, then you can imagine quite easily that it has to work a lot harder when filling the iPhone 4’s screen. Four times harder. Four times more pixels to shovel around.
Apple have not upgraded the graphics chip in the new iPhone since the 3GS. Whilst at the moment, on a day to day basis most people won’t notice any slow down, it is worth noting that the GPU in the iPhone 4 is now working 4 times as hard as it is in the iPhone 3GS, simply to keep that screen going. I write games, and graphically intensive software, and I would have liked to have seen perhaps a small speed / performance bump in the graphics chip in the iPhone 4.
All this means is that the iPhone 4 is probably not going to blow us away visually in games any more than an iPhone 3GS or iPod Touch will. Its CPU is faster, about twice as fast as the 3GS overall. But its GPU is actually maxed out.
Technically the iPhone 4’s GPU is fill rate limited now (as opposed to having horsepower to spare on the smaller screens of the iPhone 3GS and iPod Touch), and in some ways it is more comparable to the iPhone 3G in terms of raw polygon drawing power. But iOS is very snappy, and this will really only affect people like me trying to get as much as they can out of visuals for games.
I have experienced this first hand in the last few days when comparing my own software on an iPod Touch 3G, against the iPhone 4. Overall the iPhone 4 is not quite as snappy when running flat out as an earlier iPhone 3GS or iPod Touch 3G. But only in very graphically intensive applications with a lot of visuals. The iPad is affected similarly with it’s even larger screen and identical GPU.
Just to be clear, this does not in any way affect day to day applications, videos, iMovie, or any aspect of iOS overall. So don’t worry about it too much. I am just passing on an observation from “dev. land”.
Where to start here? We’ve already covered the technical specs of the iPhone 4’s cameras in previous pieces, and this article is about impressions of actually using the device. But I will briefly recap. The iPhone 4 has the following capabilities:
The 5 megapixel CMOS chip, with backlighting technology, and an improved lens, is about as good as it gets on mobile phones for taking pictures casually. Apple have maximised the technology to provide what I think is the best mobile phone camera setup I have used to date. Forget the 8MP pixel Androids. The overall package of the specialised 5MP backlit CMOS, and improved lens in the iPhone 4 is better for getting accurate data (more photons – to quote Steve Jobs) into the pictures you are taking.
The LED Flash is competent, and I’ve been able to snap shots in all lighting conditions with great results. In fact my Canon G5 stills camera (also 5MP) is now in my spares draw. My new iPhone is able to it’s job as well as it could on a day to day basis, and fits in my pocket. The iPhone 4 shutter speed, and startup time is noticeably faster than on previous iPhones. And unless I am setting up for some specialised sports shots (which require grown-up camera settings) I cannot see me bothering to throw my real camera in my bag, or on the back seat of my car very often these days.
The LED Flash also doubles as a constant light for use with the Video Camera, and works very well. That is such a cool feature. I am guessing it might be handy on a dark night if you drop your car keys too!
Switching between the front facing, and back facing cameras is seamless, achieved by tapping very responsive on screen controls, and even accompanied by an animation that rotates the entire screen from one camera to the other live. The front facing camera is great for quick snaps for ID pictures, or quick head shots for web sites and more – and of course for FaceTime calls. More on FaceTime in a later one of these articles.
Tap to focus is fast and responsive, and the ability to manually turn the Flash, or Video Light on and off, or leave them on auto is all you really need from what is, after all, a phone!
One problem I did have with my upgrade process was that a few pictures seemed to go missing from my iPhone 2G’s library when moving my shots over to the iPhone 4. And that in the big scrolling view of all my photos the iPhone 4 does not have any thumbnails for those shots. I have no idea why this is. But it is disappointing as it looks bad when you open a couple of years worth of photos to see a mainly black screen. The photos are there to look through individually, but not as a scrollable tiled wall of thumbnails. Hopefully if I sync again in the future this might resolve itself.
I actually had four iPhone 4s brought into Thailand on the Sunday just gone. Apart from mine they have gone to friends based in and around Bangkok. Mine is with me just outside Bangkok. Some are in good areas with a full 3G service. Others are in areas which simply have 2G coverage. Make no mistake, Thailand’s mobile phone network is by no means a world leader. 3G has only just come here, and we are currently in the rainy season. If we are going to get signal problems it will be at this time of year, and in this part of the world.
For myself I am primarily in a 2G area, and I have had absolutely no problems making or receiving calls. On my iPhone 2G I often have to lean precariously off my balcony to make calls at certain times of the day, and in certain weather conditions. With my new iPhone 4 I can sit at my desk inside my office, surrounded by computers and WiFi and make and take crystal clear calls without issue. So for 2G voice calls the iPhone 4 is a significant improvement over my previous iPhone.
Two of my friends live right in the heart of 3G land in downtown Bangkok, and both have marvelled at the speed at which they can pull down videos and mail on the iPhone 4. (Just don’t ask how much their phone bill will be this month!)
I asked both of them to try and get their 3G signal to drop out by following the instructions on various web sites around the web. Neither they, or me when I visited 3G areas, have been able to get voice calls, FaceTime calls or data services to drop out on iPhone 4s when using either 3G or 2G. It is baffling to hear these reports from other people.
In fact I cannot even get the bars on my iPhone 4 to drop at all. And that is in places where both my iPhone 2G and iPhone 3GS have problems.
I totally believe that some people are having this problem on their iPhone 4s. If I was asked to make a judgement call on what it is exactly I would guess that it is related to manufacturing tolerances to do with the iPhone 4’s Stainless Steel surround. Something that Apple can hopefully address moving forward for future iPhone 4s, and also existing early adopters. I don’t expect to see a software fix solving this problem. And hope that Apple don’t try to mask it with a faux software upgrade.
In any case this signal issue is certainly not something that would stop me buying, or recommending the iPhone 4. I was aware of it before I had iPhones sent here from the UK. As were all my friends. And none of us were concerned. Rightly so, in our collective options. Especially when I cannot conceive of anyone not having a carry case, or Bumper on one of these phones. Which by all accounts clear up the problem 100% for those that have it.
It is also worth noting that the iPhone 3G, 3GS and most Android and Nokia phones all exhibit similar problems if held in similar ways that obstruct their antenna. This is simply a functions of having so many signals in such compact devices, and is not an “Apple issue” in my opinion.
That’s all for this part of my iPhone 4 Initial Impressions.
Please do feel free to comment on what I’ve said so far, and share your experiences with your iPhone 4, if you are lucky enough to have one.
To follow on from what I have been saying about my findings with the iPhone 4 so far. AnandTech have done an in depth review on the iPhone 4’s Performance and Signal Strength characteristics from a technical perspective. There follow some interesting conclusions from them so far…
Holding the iPhone 4 without a case, in your left hand, crossing the black strip can result in a worst case drop of 24 dBm in signal. […] The fact of the matter is that either the most sensitive region of the antenna should have an insulative coating, or everyone should use a case. For a company that uses style heavily as a selling point, the latter isn’t an option. And the former would require an unprecedented admission of fault on Apple’s part.
]]> https://touchreviews.net/iphone-4-initial-impressions-multitasking-retina-display-camera-signal-issues-part-1/feed/ 6iPhone 4 performs much better than the 3GS in situations where signal is very low, at -113 dBm (1 bar). Previously, dropping this low all but guaranteed that calls would drop, fail to be placed, and data would no longer be transacted at all. I can honestly say that I’ve never held onto so many calls and data simultaneously on 1 bar at -113 dBm as I have with the iPhone 4, so it’s readily apparent that the new baseband hardware is much more sensitive compared to what was in the 3GS. The difference is that reception is massively better on the iPhone 4 in actual use.
iOS 4 update contains over 100 new features, including the following:
• Multitasking support for third-party apps*
– Multitasking user interface to quickly move between
apps
– Support for audio apps to play in the background
– VoIP apps can receive and maintain calls in the
background or when device is asleep
– Apps can monitor location and take action while
running in the background
– Alerts and messages can be pushed to apps using
push and local notifications
– Apps can complete tasks in the background
• Folders to better organize and access apps
• Home screen Wallpaper*
• Mail improvements
– Unified inbox to view emails from all accounts in one
place
– Fast inbox switching to quickly switch between
different email accounts
– Threaded messages to view multiple emails from the
same conversation
– Attachments can be opened with compatible third-
party apps
– Search results can now be filed or deleted
– Option to select size of photo attachments
– Messages in the Outbox can be edited or deleted
• Support for iBooks and iBookstore (available from the
App Store)
• Photo and Camera improvements
– 5x digital zoom when taking a photo**
– Tap to focus during video recording**
– Ability to sync Faces from iPhoto
– Geo-tagged photos appear on a map in Photos
• Ability to create and edit playlists on device
• Calendar invitations can be sent and accepted wirelessly
with supported CalDAV servers
• Support for MobileMe calendar sharing
• Suggestions and recent searches appear during a web
search
• Searchable SMS/MMS messages**
• Spotlight search can be continued on web and Wikipedia
• Enhanced location privacy
– New Location Services icon in the status bar
– Indication of which apps have requested your location
in the last 24 hours
– Location Services can be toggled on or off for
individual apps
• Automatic spellcheck
• Support for Bluetooth keyboards*
• iPod out to navigate music, podcasts and audiobooks
through an iPod interface with compatible cars
• Support for iTunes gifting of apps
• Wireless notes syncing with IMAP-based mail accounts
• Persistent WiFi connection to receive push notifications*
• New setting for turning on/off cellular data only**
• Option to display the character count while composing
new SMS/MMS**
• Visual Voicemail messages can be kept locally even if
they have been deleted from the server**
• Control to lock portrait orientation*
• Audio playback controls for iPod and third-party audio
apps*
• New languages, dictionaries and keyboards
• Accessibility enhancements*
• Bluetooth improvements
• Better data protection using the device passcode as an
encryption key* (Requires full restore.)
• Support for third-party Mobile Device Management
solutions
• Enables wireless distribution of enterprise applications
• Exchange Server 2010 compatibility
• Support for multiple Exchange ActiveSync accounts
• Support for Juniper Junos Pulse and Cisco AnyConnect
SSL VPN apps (available from the App Store)
• More than 1,500 new developer APIs
• Bug fixes
Products compatible with this software update:
• iPhone 3G
• iPhone 3GS
• iPhone 4
• iPod touch 2nd generation
• iPod touch 3rd generation (late 2009 models with 32GB
or 64GB)
To troubleshoot your iPhone or iPod touch, or to view additional support information go to: iPhone support or iPod touch Support
For information on the security content of this update, please visit this website: http://support.apple.com/kb/HT1222
]]> https://touchreviews.net/ios-4-update-iphone-ipod-touch-download/feed/ 0Is this really a healthy attitude for Skype to take?
The official line from Skype is as follows:
With every update to the iPhone OS (now called iOS), Apple introduces a number of changes to the software. In order to make sure we give you the best experience possible, we need to carry out some additional tests with the final version of iOS 4.
When we’re confident that the app will live up to your high expectations, we’ll make it available for download. Stay tuned!
Reading between the lines, the “changes” they refer to are more likely hardware changes – like the video calling HW in iPhone 4 – as Apple’s OS updates, assuming you use documented APIs, are very smooth for most developers.
For those with good recall they will remember that Skype was part of Apple’s iOS 4 demo back in March of this year. But FaceTime was not officially known about then.
Some may also be aware that Skype have blown alternately hot and cold about FaceTime, since it was announced when the iPhone 4 was officially demoed at WWDC.
On the one hand Skype were saying that they’d like to include the FaceTime protocol in Skype, and work with Apple. But only a few days later they were saying that they saw issues with doing so. They hinted at technical and format issues. But I suspect it may be more to do with Apple’s conditions on working with FaceTime at this early stage in its market penetration.
As we see it there are four possible scenario’s here..
1. Skype are just late.
2. Skype are working to embrace FaceTime.
3. Skype are waiting to see where FaceTime goes before committing to iPhone further.
4. Skype are going to wow us all with their own video calling implementation?
Option 3 seems foolish. Option 2 or 4 seem to be the best path to choose for everyone involved; Apple, Skype and Consumers. But perhaps Apple will resist a video calling rival on their own platform?
With a massive installed user base Skype should try to consolidate and perhaps even challenge FaceTime with their own video calling options, if they can’t get direct access to FaceTime. Perhaps that is just what they are working towards.
Whatever the truth of the matter. Don’t expect an update soon. Skype have traditionally been late to the iPhone party with any software offerings so far.
Are Skype working with, or getting ready to challenge Apple? Or simply late? Let us know your thoughts in the comments.
]]> https://touchreviews.net/skype-dragging-feet-update-ios-4/feed/ 3iOS 4 will bring Multitasking which has been one of the most anticipated features for the iPhone and iPod touch. Apple is implementing Multitasking support by providing new APIs to developers which include:
PixelGlow recently sent us an update regarding their popular diagramming app for iPhone, iPod touch and iPad which incorporates Graphviz called Instaviz.
The latest version (V1.9) of Instaviz will support multitasking and takes advantage of the new retina display in iPhone 4.
iOS 4 will be available as a free update on June 21 (Monday).
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Apple’s WWDC 2010 is scheduled to kick off on June 07 and Steve Jobs is widely rumored to unveil the new iPhone 4G / HD. If you have been following news reports and rumors about the new iPhone 4G then you would probably have a very clear picture of how the next iPhone will look and know the exact hardware specification which will be offered.
The prototype leak and iPhone OS 4 beta code has revealed some interesting information about upcoming features and heres a round up of what we know so far.
iPhone 4G Hints in OS 4
The values for video capture in the third beta hint at a high resolution camera which could record 720p high-definition video.
iPhone OS 4 beta code had various references to error messages which prompted the user about video call being disconnected because the local Wi-Fi connection was lost.
Various news sources have confirmed that the code in iPhone OS 4 had reference to titles like “Flash is disabled” The design of the leaked iPhone 4G prototype also confirmed that next iPhone will support a camera with flash.
iPhone OS 4 Features Round Up
This has been one of the highly anticipated features for iPhone and Apple will finally allow you to customize the home screen of your device with new wallpapers in the background.
The average number of iPhone apps a user installs is increasing as more and more apps are made available. iPhone OS 4 will enable you to manage your apps with ‘Folders’ You will be able to group 9 apps in one folder to save the number of icons appearing on your home screen. This will also enable users to easily access the frequently used apps and games.
iPhone OS 4 will imporve the SMS app and now you’ll be able to Limit character count, Repeat alert, Show preview, Toggle MMS and group messaging and Toggle subject field viewer.
The fourth beta of iPhone OS 4 had an option in the settings menu which suggests that AT&T will finally be offering internet tethering on iPhone.
Apple provides seven multitaking services as APIs to developers which include Background audio, Voice over IP, Background Location, Push Notifications, Local Notifications, Task Completion and Fast app switching. These APIs will allow you to stream internet radio using Pandora in the background while you surf the internet and receive incoming Skype calls even when when the app is not active.
Multitasking is only supported on iPhone 3GS, iPod touch 3rd gen and iPad.
Mail app on iPhone OS 4 will include Unified Inbox, Multiple Exchange Accounts, Fast inbox switching, Threaded messages and the ability to open attachments with apps. This will certainly make emailing on iPhone much more efficient and provide an enhanced user experience. iPhone OS 4 will also add support for Gmail Archive.
If you love reading eBooks on the go then you will finally be able to access the iBooks library on your iPhone running OS 4.
iPhone OS 4 will add software support for orientation lock which will make reading eBooks and performing various actions on your iPhone in the orientation set by you and will not rotate the screen when you change your angle of viewing.
iPhone OS 4 will add new iPad-style spelling correction features to iPhone and iPod touch. If you misspell a word it will be underlined with red color and you will be able to correct it with suggested words which will appear in blue color.
With more than 50,000 games and entertainment titles on iPhone and iPod touch Apple realized the importance of native social gaming network. Game Center will include Matchmaking and leaderboards too.
iPhone OS 4 Rumors
]]> https://touchreviews.net/iphone-4g-hints-os-4-features/feed/ 5
We reported just a scant few moments ago that analysts expect the iPhone 3GS to be reduced to $99 in the very near future. Most probably when the iPhone 4G / HD is announced officially at WWDC 2010.
We theorised that this may mean that the iPhone 3G will be phased out, and the low end iPod Touch with it too.
Boy Genius Report has just filed a report saying that it has heard that the iPhone 3G is no longer being shipped to AT&T stores in its 8GB configuration. And that orders for it are no longer being placed. Coincidentally this is also the amount of memory in the base iPod Touch model.
Both the iPhone 3G and the 8GB iPod Touch are not OpenGL ES 2.0 compatible, nor are they the most powerful devices in Apple’s iDevice portfolio. So not well suited to multi-tasking (in Apple’s opinion), a key part of iPhone OS 4.0.
I think its very easy to read into this that there will be sweeping changes to the current Apple iPhone and iPod touch lineup announced at WWDC. And we can expect iPhone 4G and new iPod touch to be more than 8GB and OpenGL ES 2.0 compatible by default. And to have more onboard RAM (like the iPhone 3GS) to deal with multitasking which will come on all new devices as part of iPhone OS 4.0.
I expect that the base model iPod touch will now be the 16GB model, which is more akin to the iPhone 3GS, and will therefore support multi-tasking better.
Apple is very obviously moving to consolidate its iDevice lineup for iPhone OS 4.0.
I also expect prices for the iPod touch 16GB will be the same as the price that the 8GB iPhone touch is currently. So perhaps hold off buying for a few days.
Will you be sad to see the iPhone 3G and the base iPod Touch model go? Or are you happy to have the opportunity to pick up a cheap iPhone 3GS, and better graphics and more RAM on all of Apple’s lineup? Let us know your thoughts in the comments.
]]> https://touchreviews.net/apple-discontinue-iphone-3g-iphone-4g-announcement/feed/ 0Of course this is just a “sneak peak” of an OS which Apple promises boasts more than 100 new user features, and over 1500 new APIs for developers…
Let’s take a look at the seven main features of the announcement. Most of this is from my perspective as a developer and industry watcher. Obviously some of the features are pretty self explanatory and don’t really fall under my purview. For those I’ll give you my personal reaction and thoughts as an iPhone OS user.
I am playing with iPhone OS 4.0 on my iPod right now. It’s a bit buggy, and obviously until I or someone else writes apps that take advantage of some of these new features (like “multitasking”) I can only speculate about what is in the public domain, and what is blatantly obvious.
If you want to try out iPhone OS 4.0 be aware that it is not 100% stable yet. Nor is it feature complete either. You will need to pay $99 to Apple and register as a developer, and it’s not that easy to downgrade reliably once you’ve upgraded your device. Not in my experience so far anyway. This should be something you should be particularly careful about if you are putting it on your day to day iPhone. You have been warned.
Also remember that these are the “7 Tentpoles” of the new OS. By that I assume that Apple mean that, apart from minor usability changes, all the 100+ features and 1500+ APIs that Apple tout will fall broadly under these categories as the OS matures towards it’s Gold Master release.
Multitasking
Everyone was excited about the possibility of this. But I had my apprehensions. We will have to see how it all pans out. One thing we now know for sure is that only devices from the third generation upwards will support multitasking. i.e. iPhone 3GS, iPod 3G and the iPad.
Apple are explaining that away with a glib statement about “hardware capabilities”. Translated this means that basically they are saying that the 3G iPhone, 2G iPod Touch and original iPhone do not have a powerful enough processor, or enough RAM. Whilst those comments are reasonable, they don’t convey the whole truth.
To put that in perspective think back a few years to the oldest machine you had with multitasking and how powerful it’s processor was, and how capacious it’s RAM was, when compared to any iPhone of any generation.
I’ll let the marinade in your mind for a while. Answers on a postcard, or in the comments please.
Apple wants to sell more devices, and this is a good way to drive upgrades. Steve Jobs said as much himself in the iPhone OS 4.0 presentation when he let slip that “if this drives sales” then that would be a bonus from his point of view.
The other issue some may have with iPhone OS 4.0 “multitasking” is that it’s not really multitasking as we understand it. It’s a very neat technical solution for running multiple apps on a mobile device. But it’s effectively a way that apps are put to sleep, and then their core can then respond to certain callbacks that a developer registers with the iPhone OS. At the moment this is focussed on Music Playback, Location Awareness, and other common iPhone app requirements. What it does not allow us to do is have two or more apps running full bore on our devices. With the possible exception of the “Lengthy Task” feature of multitasking, which I will have to investigate further. So in effect a better name for iPhone multitasking would be “hot-switching” with notifications for “active but paused” apps.
That in itself begs the question again, “Why did Apple restrict it to newer devices”. Even the original iPhone can run music in the background without degrading app performance. One of the new feature’s primary boasts, alongside location based services. We already had that level of “multi-tasking” to some measurable degree, on the iPhone out of the box, with earlier OS incarnations: We can play music from iTunes, while we are playing games, and take calls while running other apps today. All Apple has really done is expose this existing functionality to all apps, albeit with some new bells and whistles.
Some bloggers are saying the reason earlier devices won’t support multi-tasking is down to limited memory. Those of us that have had more than one page open in Mobile Safari on an iPad know that when we switch between things the iPad can get short on memory with it’s 256MB. Anyone had Mobile Safari “forget” what we were doing on one page when we swapped to another yet? Currently the iPad has double the memory of the original iPhone, and the same as the 3G iPod Touch and 3GS iPhone. So Apple will need to address this with some kind of caching or paging on those devices anyway. Why not do it across the board?
All in all iPhone “multitasking” is nice, but it’s not multitasking as people who use Android and Palm know it. And certainly not desktop style multitasking. That is not necessarily a bad thing on mobile devices with memory and power management challenges, because of ever more complex apps and Operating System features. So all in all a good call, but nonetheless frustrating and inconsistent.
Having said that all that, the way it is implemented, will make for a better user experience overall, which is what Apple is all about. It not being available on earlier iDevices was to be expected to be honest. But I think Apple is being disingenuous about the reasons why. That’s what niggles me.
To Summarise : Apple are already going to have to do some clever memory management on more recent iDevices, as I have just explained. Scott Forstall a;sp said as much when pushed at the presentation on memory and multitasking. So why not on earlier iPhones and iPods?
To drive sales and simplify OS development for Apple! They are the simple reasons.
Folders
This is something that a lot of people have been hoping for. Our devices are becoming increasingly cluttered with each of our own subsections of the gazillions of apps available to us from the App Store. And app management has become a bit of a drag. Not to mention some of us have simply run out of effective space in the current Springboard implementation. From a developers perspective there is not a lot I can say other than it does what it says on the box. And it is a welcome addition to the OS. Although why it got such high billing in the announcement I am not sure. Perhaps because Apple realised it was a problem which needed addressing publically, and a headline grabber at the same time.
Enhanced Mail
Mail has been long overdue for an overhaul on the iPhone and iPod Touch. People whipped themselves into a frenzy when the iPad was launched, and even emailed Steve Jobs begging for a Unified Email inbox across all iDevices. He replied affirmatively. They got their wish. I suspect that Steve already had it on his todo list anyway.
I don’t use Mail on my iPhone much. Most of the time I use IMAP enabled accounts, and use it for quick checks, and firing off short replies to urgent emails. So I would work around many of the limitations that the app has by limiting how much I use it.
But features such as being able to organise messages by threads and open emails in third party apps. i.e. The apps I make. Well, that’s a very welcome addition too. And I do plan to use mail more comprehensively on my iPad so all this is welcome news.
iBooks for iPhone
Again, not much I can add here to the announcement. It’s certainly something that many people, myself included, expected. I for one have been considering writing my own book on the iPad (partially as an experiment), and then trying my hand at getting it published in the iBookStore. Knowing that I now have 50 million iPhones and 35 million iPod Touches making a total of 85 million out there as a market, ontop of the half a million or so (and counting) iPads in the wild, certainly makes that idea more appealing.
I also use my iPhone for most of my reading when travelling so this is good news for me personally on that front too. There are certainly some competent eBook readers for the iPhone and iPod already out there. But it’s nice to have an iTunes like eco-system, and Apples software to do my reading on. The main attraction for me there is the ability to read sample pages before I buy.
Enterprise
iPhone OS 4.0 will bring a number of enhancements relevant to Enterprise users. They include increased data protection, mobile device management, wireless app distribution, multiple Exchange accounts, Exchange Server 2010 support and SSL VPN support. Ooo.. Feeling a bit sleepy there.
For those that are interested in that kind of thing (yawn, sorry!) Apple have it covered here : [apple.com]
I suppose the Wireless App Distribution of in-house apps is quite cool when allied with Mobile Device Management. But do be aware that Apple are not allowing anyone to distribute paid for commercial apps outside of the App Store with this.
Almost dropped off to sleep again there.
Onwards and upwards.
Game Center
This is the most surprising and confusing announcement of the entire iPhone OS 4.0 event.
It certainly shows, finally, that Apple is taking gaming on it’s various mobile devices pretty seriously. Not something Apple have been known for in the past. Cue light applause for Apple.
It’s also unclear exactly how Apple will provide services like matchmaking and leader-boards to developers. Nothing was discussed at the presentation, which leads me to believe that certain aspects of Game Center are still in flux. Will there still be room for SDK developers like GameSpy in all this? Networking perhaps building off the back of existing parts of the SDK for multiplayer gaming? Certainly hope so. But only time will tell.
I think that Game Center will only succeed if Apple can get Ngmoco, Scoreloop and OpenFeint on board as community members. Fragmentation is bad for Apple, and bad for existing Social Gaming Network providers. I presume there are negotiations going on behind the scenes now, frankly. Apple would not have announced this if they didn’t have some plan going forward.
Scott Forstall also himself said that ideally everyone would come together under one roof. I wonder what concessions Apple will have to make, and how willing the existing networks will be to work with them?
The generally fairly positive feedback coming out of the likes of Ngmoco and OpenFeint lead me to believe that negotiations are fairly well advanced already. Scoreloop seems a little more bullish in articles I have read. But these articles are speculative. I wonder where they are at?
iAd
I idly wondered aloud earlier in the week if this would be the only announcement at the iPhone OS 4.0 event. I was of course wrong. But it was certainly the one that Steve was most excited about. The audience didn’t seem to share his enthusiasm though. Perhaps we all feel a little jaded with advertising these days!
What is appealing about this addition to the SDK is that devs. can put their advertising revenue, and their app revenue, under one roof with Apple. But more importantly than that the way that ads are displayed is tightly woven into the iPhone SDK. I have to admit to being enthused about that from a purely academic stand point. I am not a huge fan of ads in any medium.
The integration into the SDK means that working with ads will be even more seamless than it already is when using modules like AdMob, and that we can display movies and other rich media as part of the ad experience for users.
What I would like to see is the possibility of sponsorship in apps. For example, say in a skateboarding or racing game to have images or movies pasted onto billboards along the road or racetrack. If this came to fruition then I would see adds as contributing to the in game experience without detracting form it with immersion breaking popups.
I also think that if Apple are the gatekeeper to what is advertised on iPhones, iPods and iPads then we can expect higher overall revenues as advertisers will pay more, and we’ll also potentially get a higher quality of advertiser and consequently advert content.
What concerns me is that some developers may go mad with this, seeing it as an easy and more legitimate revenue stream now it has tacit Apple endorsement. I hope I am wrong. And I hope that we don’t see ads in paid apps. That would be bad.
One thing I can say for absolutely certain. If I do any work on apps with ads I will be dropping AdMob and moving to iAds. I wonder how many other iPhone Devs are thinking the same thing, and how worried AdMob are?
Well that’s my initial thoughts on the iPhone OS 4.0 sneak peak.
I’ll try to come back with more specifics on each facet of the “7 Tentpoles” as I learn more, In the meantime feel free to give us your views, and feelings, good or bad, on what iPhone OS 4.0 means for you, in the comments.
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