Tactical Soldier is a squad level turn based game where you control a group of soldiers fending off waves of zombies in an effort to uncover the dark secrets of an Army research base. You will fight your way through the levels searching for answers and meeting new squad members along the way. Your fists, pistols, shotguns, grenades and many other weapons will be your only defense against hoards of zombies.
The controls in this game are fairly simple and pretty standard for a turn based game on the iPhone. Tactical Soldier uses a tap/grid based control system where you tap a grid and you will move to that spot. The catch on this control system is that you only have a certain amount of action points that allow you to do different things each turn. Early you are by yourself and must search for signs of life and clues to uncover the mystery. When you have a zombie near you, you are able to use your action points to move and when you run out it’s the zombies turn. Once you are in range of the zombies you can shoot at them. Each gun has its own range so you must be clear on this or you will put yourself in bad situations, i.e. within striking range of a zombie but outside the range of your shotgun, this is a bad place to be. As the game progresses you will have new items you acquire as well as new weapons but the control system remains the same. You will go through a tutorial early on that teaches you how to move, shoot and complete actions so this is fairly simple to pick up.
The gameplay in Tactical Soldier for iPhone can change quickly. At times the game seems a bit slow but that is generally because you are still feeling out the controls. Once you have those down and you are moving about the base, the breaks in action will become few and far between and you will appreciate a small lull in the action to allow for looking around.
The shooting mechanism in this game took me a minute to get a feel for. That’s not to say that it is complicated because it is not but there is a method to the madness. When a zombie is in range, you can click on your weapon to ready it for firing, you then click on your target (zombie) and then click again to shoot the zombie. This all seems pretty simple and it is but don’t forget to pay attention to the percentage that appears over the zombie’s head when you click on it because this is the percentage you have of actually shooting the zombie. Trust me, bullets are precious and you do not want to run out. It is about 10 times faster killing a zombie with a gun as opposed to bare hands and you don’t want to find that out the hard way. Getting closer to the zombie increases your percentage but don’t get too close or you will have more than one zombie on you in the blink of an eye. The zombies also miss sometime so don’t think that just because you are near, you’re a goner.
Dealing with the squad can be a bit cumbersome at times but it would be a real pain to not have that extra fire power. This game utilizes the squad immensely so don’t ignore your squad. The game makes this difficult because you must move them just as you move your character but it is easy to sometimes forget that you need to equip them with weapons as well. You can actually even pass weapons and other items back and forth throughout the game so that helps as well.
The level design is pretty simple but very nice. The game is set in a military research center so you certainly have that appearance throughout. However, the game throws a steady dosage of doors, long corridors, etc. that change up the way you approach the zombies. These zombies can prove vital to defending your position but also serve as a trap if you let the zombies too close. Write that down.
The overall appearance of this game was pretty impressive. With the ability to pinch to zoom and rotate the angle of the camera with your fingers, you always have the prospective that you want. The level detail is great when you are zoomed in and easily navigated when zoomed out. You don’t gain or lose anything from either angle so you aren’t penalized for your preference and that is awesome. The visual aspects are great and flow well for a turn based game. The audio was one of my favorite parts of the game short of the mumbled commands you receive at the beginning. The music changes when zombies are in your presence and the guns sound great. I was impressed with the overall presentation of this game.
- Love being able to move the camera
- Great Sounds
- Addictive gameplay
- A bit slow at times with having only so many actions points to travel a medium distance
- More weapons would be cool, it’s a research facility get creative
- Would be cool if the zombies appearance changed a little more between each zombie
Updated: Apr 03, 2011
Current Version: 1.0.1
1.0.1 (iOS 4.0 Tested)
Size: 53.3 MB
Seller: Full Control ApS
© Full Control & WIT Entertainment
Rated 9+ for the following:
Infrequent/Mild Horror/Fear Themes
Frequent/Intense Cartoon or Fantasy Violence
Infrequent/Mild Profanity or Crude Humor
Requirements: Compatible with iPhone 3GS, iPhone 4, iPod touch (3rd generation), iPod touch (4th generation), and iPad. Requires iOS 3.2 or later