Let’s Fire [rating: 2.5/5]
The idea of the game is to control the firework display by controlling the fireworks explosion. You have to make it a perfect display. When you start the game the fireworks are fired up into the sky, you have to tap them to make them explode. You can tell when it is the perfect time to explode a firework as it will show a circle around it. If you tap it when the circle is there you will score a perfect explosion.
The timing will determine your score, you will be given, perfect, good, poor or bad. Perfect obviously being the best and bad the worst score. At top of the screen is your life bar. This will be continually reducing but if you can get a score of poor and above it will give you back some of your life line. You need to stop the bar from disappearing. When you miss or score bad it will make your life bar go down a lot quicker.
If you keep making explosions that are better than poor you start scoring what is called a chain. The more you can build up in your chain the higher you will score.
The game had some good sound effects. When the fireworks shoot up into the air they do sound like the real thing, even when they explode and light up the sky. The graphics are ok, there are some nice images in the background but the fireworks on exploding are not very exciting. There was nothing that stood out and made you think ‘wow’.
The game it does record your high score but there is no global leader board or any Game Center or Open Feint integration. I think if it had one of these it would make the game more appealing and a good reason to keep coming back and playing it.
- Good sound effects
- Quick pick up and play game
- Graphics could be improved
- Needs Game Center or Open Feint integration to offer a game with a good replay value.
$0.99 (View in iTunes)
Released:Oct 06, 2010
1.0.0 (iOS 4.0 Tested)
Seller:Corefan technologies Ltd
Requirements:Compatible with iPhone, iPod touch, and iPad. Requires iOS 3.0 or later