iPhone, iPad Games, Apps, Reviews, News Thu, 16 Jul 2015 12:57:54 +0000 en-US hourly 1 Apple’s App Store Arrives in 32 New Countries Tue, 26 Jun 2012 06:52:40 +0000 Read More]]> During Apple’s annual WWDC conference, the company’s CEO Tim Cook promised that they would bring the App Store to a long list of countries and as promised, 32 countries received the online store this past week. The App Store is now available in 155 countries and is reported to gain over 400 million active accounts connected with credit cards.

This allows Apple to not only gain more worldwide revenue, but it allows them to gain a bigger base of developers that can now develop and sell their applications in their own country. Although Apple has been focusing mainly on the United States as well as Asia, the company is now reaching out to other nations, including a few in Africa and parts of South America. The full list of countries that recently received the App Store is as follows:

Albania, Benin, Bhutan, Burkina Faso, Cambodia, Cape Verde, Chad, Republic of the Congo, Fiji, Gambia, Guinea-Bissau, Kyrgyzstan, Laos, Liberia, Malawi, Mauritania, Federated States of Micronesia, Mongolia, Mozambique, Namibia, Nepal, Palau, Papua New Guinea, São Tomé and Príncipe, Seychelles, Sierra Leone, Solomon Islands, Swaziland, Tajikistan, Turkmenistan, Ukraine and Zimbabwe.

By adding in these new countries, Apple is offering their over 600,000 applications, 200,000 tailored for the iPad to millions of new customers, who will likely push the Cupertino company’s 30 billion downloads to a far greater success.

{via AppleInsider}

]]> 2 App Store Hits 25 Billion iPhone / iPad App Downloads Sun, 04 Mar 2012 21:10:54 +0000 Read More]]>

Apple’s App Store was released to the public in 2008, and started off with only a handful of apps. The App Store has since grown to become one of the largest online services in the world, suppling millions of iOS users with fun and intuitive applications. On Friday, Apple’s App Store finally hit the 25 billion downloads mark, making it the highest number of apps ever downloaded.

The winner of the promotion, who has not yet been announced, will be awarded a $10,000 gift card valid for App Store, Mac App Store, or any other iTunes Store content. Apple has conducted similar promotions in the past, for the App Store and iTunes Store and offered a range of products from iPod touch to Macbook Pro. The prize for 25 billion downloads is a $10,000 giftcard for online purchases with no hardware.

Apple has approved a total of nearly three quarters of a million apps for the App Store, with over 550,000 of them currently available in the store.

After its introduction in 2008, it took roughly two and a half years to reach 10 Billion downloads, and another six months to 15 billion downloads. With the latest 25 billion milestone, the iTunes Store acheived over 10 billion of the 25 billion mark in only 8 months, the fastest downloading period ever for the App Store.

The winner of Apple’s App Store promotion is expected to announced in the coming week once the company has verified the results and contacted the winner.

{via Mac Rumors}

]]> 6 GAMEVIL Continues With High Profit Margins in 2Q Mon, 09 Aug 2010 14:58:13 +0000 Read More]]> SEOUL, KOREA – August 9th, 2010 – GAMEVIL(R) (KOSDAQ:063080) achieved net profit percentage of 50.6% during the second quarter of 2010 continuing its high profit margin quarter after quarter. Sales, operating income and net income were 6.72 billion KRW, 3.54 billion KRW, 3.40 billion KRW, with a year on year increase of 25.2%, 11.3%, 29.3% accordingly, making it the best second quarter in corporate history.

In billion KRW Sales Operating Income Net Income
2009 2Q 5.37 3.18 2.63
2010 2Q 6.72 3.54 3.40
Variation 25.2% 11.3% 29.3%

1st half net profit percentage was 52%, with sales, operating income and net income of 13.02 billion KRW, 7.08 billion KRW, and 6.77 billion KRW which was a year on year increase of 36.9%, 41.4%, 56.5% accordingly.

In billion KRW Sales Operating Income Net Income
2009 1H 9.51 5.01 4.33
2010 2H 13.02 7.08 6.77
Variation 36.9% 41.4% 56.5%

2nd quarter sales were led by successful franchises like NOM 4, HYBRID 2: Saga of Nostalgia and new game franchises like Illusia in Korea, and by releases of ZENONIA 2 and Soccer Superstars on App Store and Baseball Superstars 2010 on Android Market globally. GAMEVIL’s consolidated overseas revenue increased 52% compared to the second quarter of 2009, and 100% compared the first quarter of 2010.

GAMEVIL continues to maintain high profit margin due to its successful franchises, virtual goods sales and expansion to multi-platforms.

“We’re extremely happy with our continuous growth with high margins.” said Yong Kuk Lee, Chief Financial Officer. “International sales have been strong through distribution of Apple’s App Store and Google’s Android Market, while we maintain the leading position in the domestic market.”

For more information please visit


GAMEVIL(R) is a premier mobile game publisher located in Seoul, Korea and Los Angeles, USA. Established in 2000, GAMEVIL has earned a reputation as one of the best companies in the mobile games sector by crafting award winners in a diverse portfolio of games. GAMEVIL is well known for revolutionizing the sector with its original and innovative mobile games, backed by unparalleled expertise in advanced mobile technology. As a world class leader in mobile games publishing, GAMEVIL continues to lead the sector with a commitment to establish mobile as the definitive mass market entertainment platform of the world. GAMEVIL is currently listed on the KOSDAQ Market (Ticker: 063080, Bloomberg: 063080:KS, Reuters: 063080.KQ)

GAMEVIL(R), Baseball Superstars(R), ZENONIA(R), Soccer Superstars(TM) are registered trademarks or trademarks of GAMEVIL Inc. in the U.S. and/or other countries.
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