https://touchreviews.net/apple-developing-flash-replacement-gianduia/ iPhone, iPad Games, Apps, Reviews, News Wed, 04 Feb 2015 21:56:43 +0000 hourly 1 http://wordpress.org/?v=4.2.3 By: m_corbridge@hotmail.com https://touchreviews.net/apple-developing-flash-replacement-gianduia/#comment-3842 Sun, 09 May 2010 16:12:51 +0000 https://touchreviews.net/?p=6519#comment-3842 let me guess … like Objective-C, you need to develop on Apple hardware FOR Apple hardware. Ya gotta love open source!

]]> By: stephennorthcott https://touchreviews.net/apple-developing-flash-replacement-gianduia/#comment-3840 Sun, 09 May 2010 11:15:23 +0000 https://touchreviews.net/?p=6519#comment-3840 “Adobe Flash (formerly Macromedia Flash) is a multimedia platform used to add animation, video, and interactivity to web pages. Flash is frequently used for advertisements and games. More recently, it has been positioned as a tool for the so-called “Rich Internet Application” (“RIA”).
Flash manipulates vector and raster graphics to provide animation of text, drawings, and still images. It supports bidirectional streaming of audio and video, and it can capture user input via mouse, keyboard, microphone, and camera.”

My understanding of an abstraction layer is pretty much that. In fact Steve Jobs refers to Flash in his own comments on the subject as “another layer of abstraction”.

In many ways you could draw parallels to something like SDL. It is multi-platform and abstracts away many OS specific features so that you can access them in a uniform way from within it. :)

We could argue semantics of frameworks, abstraction layers, multimedia layers and so on all day long, and sure there are other ways of looking at “Abstraction Layers”. But at the end of the day they provide a layer over another set of functionality. Just as Gianduia does.

In this case HTML5 and Cocoa stuff etc.

As MacSmiley points out correctly it is not about being closed of proprietary, in many ways it's about embracing the HTML5 standard and augmenting it.

Finally : In writing this article I didn't actually “scrape” Apple Insider. I reviewed various sources, and put together my best understanding gleaned from all of those sources.

]]> By: MacSmiley https://touchreviews.net/apple-developing-flash-replacement-gianduia/#comment-3839 Sun, 09 May 2010 08:44:18 +0000 https://touchreviews.net/?p=6519#comment-3839 It's a framework that uses HTML5, guys, not a proprietary plug-in that replaces another proprietary plug-in. The framework makes it easier to implement HTML5, not co-opt it to some non-standard Apple invention.

Sheesh!

http://en.wikipedia.org/wiki/Software_framework

]]> By: alblack https://touchreviews.net/apple-developing-flash-replacement-gianduia/#comment-3835 Sun, 09 May 2010 07:16:02 +0000 https://touchreviews.net/?p=6519#comment-3835 Flash is not “an application abstraction layer beneath which you can run games and videos.” Maybe you should have just kept the full text of the AppleInsider article you scraped, rather than trying to embellish the paraphrase with your own understanding. Then you could attribute your source, so as not to be a douche.

And look at your readers: they don't know Silverlight exists for the Mac nor that a JavaScript framework isn't something that can produce “closed source and proprietary” code.

]]> By: dr. wu https://touchreviews.net/apple-developing-flash-replacement-gianduia/#comment-3833 Sun, 09 May 2010 04:38:49 +0000 https://touchreviews.net/?p=6519#comment-3833 Let me guess–closed source and proprietary to Apple? Rotsa ruck, Steve.

]]> By: Eric at Ebscer https://touchreviews.net/apple-developing-flash-replacement-gianduia/#comment-3829 Sun, 09 May 2010 02:12:26 +0000 https://touchreviews.net/?p=6519#comment-3829 Because a Macintosh version of Silverlight would be useful…

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