RollRover for iPhone utilizes unique control system to complete innovative and complex puzzles. There are a number of variables that you face such as bottomless pits, gaps and inclines. You require outside the box methodology to carry out the tasks in the game.
The game tasks you with navigating a complex route to acquire a star hidden somewhere on the map and try to get to the finish line as quick as possible. You use a bar that has wheels on each end, known as a rover, that you roll, swing and flip towards the finish line. These things provide a very diverse experience and keep the gameplay from getting drab.
This game sports 30 challenging maps that each have a star and timed goal that you want to ascertain. These tasks start out with fairly simple methods so that you can get your feet wet. RollRover does a great job of introducing new ways to navigate through the map such as magnetic blocks, power-ups to shrink/expand your wheels and several others. You will generally have a fairly simple map where they introduce a new method to get you familiar with it and then a more menacing map that will put your creativity to a test.
The real fun in this game seems to come from the complex maps, power-ups and obstacles that you encounter along the way. With 30 maps, you are constantly fed new challenges that mean you have to know your rover inside and out. The power-ups provide a way to complete your goals without having to entirely change the rover. They generally provide a new method for getting from point A to point B. Obstacles come in the form of walls that to climbed, walls that need to be moved, steep inclines and even platforms that you have to swing your rover from to get across a bottomless gap.
The simple gameplay allows you to focus on the best part of this game which is the level design. It took me several attempts at times to find the correct route to navigate the course and each time you do it’s a small victory. Another great addition to this game is the use of Checkpoints. On the more difficult maps, you have checkpoints that allow you to have a save point generally after a somewhat difficult task. This allowed me to keep playing and not get annoyed by having to restart from the beginning which can easily annoy anyone. This feature was huge for me.
The presentation of this game was solid both visually and audibly but nothing to write home about. I am normally a bit of a stickler about the sounds in a game because in many ways, it can make or break a game but in a game with great gameplay they become less prevalent. The visual style is simple and could possibly use a bit more diversity but with the constant environment you notice changes very quickly and know that a new obstacle or power-up is present. I got the feeling that the focus was gameplay and they nailed it.
I can’t say enough for the great gameplay that RollRover provides. It is not over thought or gaudy presentation that makes this game great but just a solid idea and execution of said idea. The gameplay is ever-changing and highly addictive. I found myself beating levels and then going back to set a new time record. I thoroughly enjoyed this game and think it is a steal at 99 pennies.
- Great Map Design
- Diverse gameplay with power-ups and obstacles
- Unique control system
- Would love to see more levels
- Multiple audio tracks
$0.99 (View in iTunes)
Released: Mar 01, 2011
Size: 16.8 MB
Seller: EightyEight Games LTD
© EightyEightGames Ltd
Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 3.0 or later