iPhone Game Review: Ravensword: The Fallen King

Ravensword: The Fallen King Rating: ★★★★☆

More and more top quality RPG’s are being released to the the App Store and now Chillingo are adding to their extensive catalog with Ravensword: The Fallen King, which appears to be one of the biggest RPG’s on the iPhone.

The first thing you need to come to terms with in a game like this is the control system, when it’s a simple game with only a couple of controls they aren’t that important but in an RPG where there are multiple controls ensuring they are simple to remember and easy to utilize is important. Ravensword uses a standard virtual dpad for movement, both literal and looking around 2 buttons on the right side of the screen allow you to jump and attack. The dpad allows you to move forward and back and strare left and right while you can look around and control the angle of movement by swiping your fingers on the screen. After a while you can get used to these controls and you will find that you can be pretty accurate in your movement which is especially important during battles.

The navigation menu’s are simple to navigate and compact too meaning that you can access everything you need in just a few clicks rather than having to drill through level after level of menu’s and that’s not to say that there isn’t any depth to them, on the contrary, they have just been well implemented, all that is but the map, more of that later though!

When the game starts you find yourself being woken by a local townswoman in the town of Aven and she informs you that while you stay in the village you should stay away from the castle there the evil creature lurk! Giving you some food she sends you off to find Donald the Rat Man who will give you your first quest. As you enter Aven you will get your first look at Ravensword and you’ll begin to get an idea of what a beautiful 3D environment has been created for you.

Your first quest will enable you to learn the basics of fighting. Locking onto an enemy is a simple as tapping them and from then on your button bashing will attack the selected character either by stabbing them with your sword or, from a distance, shooting them with your bow and arrow. Regardless of which you choose it’s pretty much nothing more than button bashing until your enemy dies. The game is definitely focused towards the RPG fighter and anyone looking to utilize magic or other such options will be left disappointed.

The quests are many and varied and will keep you going for a long time, but there is no more depth than that. There aren’t any side missions to play or benefits to looting or pillaging and without those distractions the game can become a little tedious.

Heading off on your multiple quests is not always as straight forward as it should be and this is due to the poor implementation of the map. Firstly it’s not accessible directly from the main screen, you have to get to it via your backpack. From there the map is not detailed enough, it may show you your appropriate location but only in the sense of what area you are in, not what street or specific location so using it for navigation is impossible, which, when on a quest would be of benefit.

Jumping in and out of the game is made easy by the auto save feature which enables you to jump back in directly where you left off which is great for a hand-held device which has a focus on a little and often style game-play.

Ravesword is a good RPG which is both easy for RPG newbies and challenging enough for RPG fanatics who will also appreciate it’s look, size and depth. There are some minor frustrations but that’s all they are.

The Good

  • Huge playing area
  • Looks beautiful
  • Atmospheric music and sounds

The Not So Good

  • Poor map implementation
  • Lacking in variety
  • Tricky controls

Reviewed by: Craig Willis

Price: $6.99 (iTunes Store) as of 28 Jan
Reviewed Version: 1.1
Size: 66.3 MB
Seller: Chillingo Ltd.

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