The game includes a storyline where you have to escape the electronic maze that you are currently trapped in. You are helped in your endevor by Cratos, a mysterious character that hides in the corners of the maze and advices you on your task. On the other side of your challenge is Shadowbox, an equally mysterious character who appears to taunt you throughout the game.
The gameplay is just like Pacman, across 24 different maps you run your block around the mazes collecting lines of dots while being chased by ghosts, there are even power-ups that allow you to attack and kill the ghost blocks that chase you down. The game does continue to add additional features as you progress through the levels, you can stealthily hide is some areas, move blocks to open/block pathways, electrify yourself and electrocute your enemy, these additions keep things interesting.
The problem for me is the controls which initially I thought were going to work really well turn out to be the thing that let’s the game down as just when you need a quick move to avoid imminent capture the controls don’t react and you end up losing the last of your lives.
As I said, initially I thought the controls would work well. A virtual button is placed in the bottom left hand corner of the screen and pressing above, below, left or right of the button will move your character in that direction. You can even move the virtual button anywhere on the screen by holding it for a few seconds. So in effect you get a hybrid floating directional button, because it doesn’t move during normal game play though it’s to easy to miss it at the crucial moment.
If you continue to move your finger in a given direction your character continues to move in that direction but you may be way off the centre of the button by that point so when you attempt to move on the opposite direction you aren’t in the right spot. This makes the game very frustrating to the point of unplayable.
There are additional loose edges too, for example when clicking on the Scores page the page is actually titled Hall Of Fame and on that same page the Menu icon and Profile link overlap the leader board. These are small details but just show a lack of attention to detail.
It’s nice to see a global leader board available esp. in a 1.0 version of a game but the leader board appears to be configured strangely as it appears to be a combined score of all the times you’ve played, which rewards the frequent players rather than the best players.
At 99 cents this isn’t going to break the bank but there are definitely better ways to spend a dollar, that is at least the controls are sorted out.
- Pacman for the 21st century
- Nice electronic style
- Interesting storyline
- Unplayable controls
- Only 24 levels
- Lacking attention to detail
$0.99 (View in iTunes)
Released: Oct 30, 2010
1.0 (iOS 4.0 Tested)
Seller: David Peroutka
© 2010 Hexage Ltd
Requirements:Compatible with iPhone, iPod touch, and iPad. Requires iOS 3.0 or later